2005 August –

PS3 and Next Generation 3D Technology Research As always, we are continuing to develop 3d technologies for next generation game consoles. Our most recent technologies, released in November 2006, include the graphics for the PS3 Operating System as well as its musical visualizer.Watch this space for more details of PS3 technology as they are released.

PixelJunk VR: Dead Hungry Is Now Available!

PixelJunk VR: Dead Hungry Is Now Available!

Q-Games is pleased to announce our crazy/burger/action/zombie/arcade VR game Dead Hungry will be available October 31st for the PlayStation VR! To celebrate this occasion, it will be 25% off during the first week of release in North America or Europe AND come with a limited time exclusive Dead Hungry PlayStation theme! Bite at your chance before it…

2004 January – 2004 May

PSP Technology Research and E3 Demo Q-Games has been developing technology for use with Sony’s up and coming PSP (handheld playstation). During the course of this research we developed demonstrations of Spherical Harmonic Lighting, a recently developed technique for generating realistically lit 3d scenes. More information on these techniques can be found in the following…

2002 October – 2003 December

Authoring Tool Research and Development PlaystationBB and XboxLive had started, but content for these services was very difficult to develop for a lot of small companies, requiring knowledge of proprietary scripting systems and other such things. Q-Games developed an authoring tool, codenamed BNAT, that allows content developers to create and edit interactive content in a…