From Kyoto to the World!

Q-Games is based in the ancient Japanese capital of Kyoto, a city blessed with a rich history and traditions. Our team is an international mix of creative thinkers engaged in the research and development of original games.

If you feel you would like to break down the barriers holding you back and expand your creative horizons, get in touch with Q-Games and dive into a stimulating new world!


Comments from the staff:

 

Engineering Manager

Gari Biasillo

Being part of the creative environment at Q-Games keeps me enthusiastic and excited on a daily basis. I find the challenges of game development fun and rewarding, and seeing the evolution of a game from start to finish to be an exciting experience.

 

Graphic Design Manager

Yutaka Kurahashi

I’ve been involved in lots of projects at Q-Games, and they were all fulfilling. However, that doesn’t mean I’m complacent, and I’ve learned that it’s important to always aim to create great games.

 

Lead Programmer

Ryuji Nishikawa

I feel like the best part of development is that everyone, all the way up to the president, is determined to make something great, and that my work toward that is recognized. Q-Games is the kind of company where this happens.

 

Senior Researcher

Jerome Liard 

It’s been 16 years since I started at Q-Games, and the time has flown by. You only live once, so why not spend your life somewhere interesting? To me, Q-Games is that place. I love being in an environment where high skills are valued and needed, and because of our small size and development time frame, I never get bored. I look forward to my future with Q-Games.

 

Creative Director

Baiyon

For me the act of creating anything can be summed up as: “making changes while things appear to stay the same” For example, take an old, traditional shop or restaurant where they have a secret sauce and the recipe is carefully handed down generation to generation. Each generation – through their day to day efforts and diligence – are in effect researching and updating the recipe, even if I cannot discern any difference when I go to eat there.
The game industry is like that – what was commonplace technology yesterday is suddenly replaced and is nowhere to be found today. Changes happen quickly.
Q-Games is a place to create games in the midst of this rapid change – and not simply change for change’s sake – the team here seek to make sense of and add value through these changes.
…Which brings us back to the essence of creative endeavor: making meaningful sense of change

 

Lead Director 

Kazushi Maeta

At Q-Games, I have a lot of opportunities to work with lots of amazing people. I get lots of stimulation from both inside and outside the company, and the great thing about Q-Games is that I can use that to make games. My goal is to keep using my experience and knowledge to make games that are fun to play.

 

[Summary]

An experienced CG Artist.

[Requirements]

Age must be 18 or over. Experience rather than college qualifications is considered more important.

[Experience]

Maya, Photoshop, Zbrush, Substance Painter etc.

Application Materials

Please e-mail recruit@q-games.com with a link to samples of your work.

Specify whether these samples have been used for personal or professional projects, including details of relevant titles/works in the case of professional projects.

File format and style are up to you, so feel free to send anything that effectively demonstrates your skills as a CG artist.

Please note that portfolio samples and other materials will not be returned.

Application Method

Please send your resume, a photograph of yourself, examples of your work and a referral contact to the following address.(Please include the e-mail address)

Contact Address

Q-Games
Yoshichu Building 5F
Wataya-cho 525
Nakagyo-ku, Kyoto, Japan 604-8181

Feel free to contact us by e-mail.


[Summary]

Programmer.

[Requirements]

Age must be 18 or over. Experience rather than college qualifications is considered more important.

[Experience]

Knowledge in any 2 or 3 of the areas listed below are fine.
C++, OpenGL, DirectX, 3D game programming
(PC, PS4, XBOX ONE, nintendo3DS, Nintendo Switch etc),
Unity, Unreal Engine
network programming (IP Stack, lock step and async methodologies, WebSocket, cloud server experience),
windows application programming, linux application programming, relational database research.
you’ve shipped a game.

Application Materials

Please let us know the machine, OS and programming languages you are using.

List the previous titles you have worked on and your role in their creation.

Please send us any programs or source code that you think will portray your skill as a programmer effectively to us.

Please note, however that we cannot return anything sent to us unless it is accompanied with a pre-paid envelope.

Application Method

Please send your resume, a photograph of yourself, examples of your work and a referral contact to the following address. (Please include the e-mail address)

Contact Address

Q-Games
Yoshichu Building 5F
Wataya-cho 525
Nakagyo-ku, Kyoto, Japan 604-8181

Feel free to contact us by e-mail.


[Summary]

The IT Team at Q-Games (Development and Operations team), you will support the development of games.
Manage our server-side infrastructure (including configuration of Linux and Windows systems and hardware).
Troubleshoot issues with hardware, software, applications, and network.
Introduce software and provide support for programmers and artists.
Participate in architecting and building our systems for maximum productivity and scalability.

[Requirements]

18 years of age or older. Experience rather than college qualifications is considered more important.
The ideal candidate is experienced in server hardware and Linux system administration and is always up to date in the latest tools (logs, monitoring, configuration management) to make sure the development environment is working fast and smoothly for all teams.

[Experience]

Any to a follow
■ Good communication.
■ DEV
Web application development
Server side: PHP, Perl, Node.js, Python, Tomcat (Java Servlets)
Client side: Java, C#, C++, Javascript, HTML, Shell, VBA
Databases: MySQL, DynamoDB, Amazon RDS for Aurora, Elastic Cache, Redis
Mobile Development: iOS, Android, etc
■ Ops
Operations
Management of the in-house VMware systems (vSphere)
Services: CentOS (LDAP, MySQL, Apache2, Nginx, Bind9)
Management of the company domain (in-house domain of PCs)
Infrastructure
Network infrastructure (Cisco routers, VPN, etc.)
Management of AWS or GCP services (experience in scaling of high-load web sites and mobile applications): EC2, S3, RDS, Cloud Front, Elastic Beanstalk, GCE, Cloud Function

Application Materials

Resume, and description of the projects that you have been involved in to date.

Please send us any documents and materials that you think will portray your skills effectively to us.

※ Please note, however that we cannot return anything sent to us unless it is accompanied with a pre-paid envelope.

Application Method

Please send your resume, a photograph of yourself, examples of your work and a referral contact to the following address.(Please include the e-mail address)

Contact Address

Q-Games
Yoshichu Building 5F
Wataya-cho 525
Nakagyo-ku, Kyoto, Japan 604-8181

Feel free to contact us by e-mail.


[Summary]

Director and manager of game development.

[Requirements]

An experienced project manager.

[Experience]

Softimage, Maya, 3D Studio Max, etc.

Application Materials

Please send us examples of your work as a director.

List the previous titles you have worked on and your role in their creation.

Please send us any other information that you think will portray your skill as a director effectively to us.

Please note, however that we cannot return anything sent to us unless it is accompanied with a pre-paid envelope.

Application Method

Please send your resume, a photograph of yourself, examples of your work and a referral contact to the following address.(Please include the e-mail address)

Contact Address

Q-Games
Yoshichu Building 5F
Wataya-cho 525
Nakagyo-ku, Kyoto, Japan 604-8181

Feel free to contact us by e-mail.


[Summary]

Planner.

[Requirements]

Age must be 18 or over. Experience rather than college qualifications is considered more important.

[Experience]

Knowledge of standard design methods, illustration and some basic knowledge of 3-D graphics. Experience with 3D tools such as Maya, SoftImage etc. is considered a plus but not absolutely necessary.

Application Materials

Please send us examples of your game design work, preferably on A4 sheets.

List the previous titles you have worked on and your role in their creation.

Please send us any other examples of your work that you think will portray your skills as a planner/game designer.

Please note, however that we cannot return anything sent to us unless it is accompanied with a pre-paid envelope.

Application Method

Please send your resume, a photograph of yourself, examples of your work and a referral contact to the following address.(Please include the e-mail address)

Contact Address

Q-Games
Yoshichu Building 5F
Wataya-cho 525
Nakagyo-ku, Kyoto, Japan 604-8181

Feel free to contact us by e-mail.


Salary

Salary will be calculated to reflect the experience and knowledge the employee brings to the company regardless of academic qualifications.

Vacation

10 days paid vacation plus a refresh period of several weeks following the completion of a project. Vacation time increases each year.

Relocation Package

Relocation assistance will be provided to every new employee moving from outside of Japan along with one month of accommodation.

Working Hours

Core hours are 9:45-12:00 and 14:00-18:00

Health Insurance

Full health and social benefit insurance.

Part-time Work

Part-time work is also available for certain positions – please contact us for more information.