Next Generation MMORPG Research and Development

Rather than take the standard approach to MMORPGs, we experimented with different ideas that might appeal more to the average consumer rather than the hardcore. In order to do this, we developed a no. of key technologies, including a natural-looking fractal landscape that generates itself on the fly, and also a detailed weather/planet climate simulator, which used changing data such as wind direction/speed, the passage of the sun, ground thermal induction rates, etc. to generate weather patterns for the game world.

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As you can tell from the above, we have worked on a wide number of varied and interesting projects as we have built the company up solidly with technology as our base for creativity. Going forward we hope to lever that technological know-how to our advantage and make solid fun and original titles that everybody can enjoy.