At CEDEC 2016 in Yokohama, Development Lead Jerome Liard and Senior Programmer Akira Mitsuhashi will be giving a talk about modeling in real time on the PlayStation 4 with part booleans, a system used in The Tomorrow Children to make changing terrain possible. If you have the chance to participate, don’t miss out!
BitSummit 4th will be held on July 9th and 10th at the Miyako Messe hall in Kyoto, Japan, and Q-Games we will be there to showcase our experimental VR title Dead Hungry, and to celebrate our critically and commercially acclaimed title PixelJunk™ Eden! BitSummit was originally begun in 2013 by Q-Games, who will be exhibiting as well as sponsoring for the fourth time.
Q-Games is pleased to announce that we’ve created our very own set of LINE stamps featuring Tikiman, Tikigirl, and Chibi from the beloved PixelJunk Monsters games! The stamps are available on the Creators Market, Let the denizens of the forest liven up your LINE conversations!
Q-Games has revived our blog on tumblr! We’ll be keeping you updated on goings on in the studio and in Kyoto, so be sure to keep up with us!
Happy New Year from all of us at Q-Games! The whole team has banded together to work hard on and release The Tomorrow Children. Please continue to look forward to great things from Q!
The Closed Beta for The Tomorrow Children was announced at the PlayStation Experience 2015, held in San Francisco! Those selected for the beta will receive a special costume as proof of their participation. Sign-ups have already begun for the US and EU regions, so join right away and help us work for the glory of all!